How to Create Farming Simulator 25 Mods

How to Create Farming Simulator 25 Mods


Looking to join the exciting world of modding and create FS25 mods? Feeling interested but don’t know where to start? Are you seeking information that you can’t find the answers to? If that sounds like you – this article is exactly what you’re looking for. Here, we’ll look deeper at making Farming Simulator 25 mods.

Here’s what you will learn:


  • How to make custom mods for Farming Simulator 25
  • Basics of understanding 3D modeling and simulation
  • How to export your created models to Blender, 3D Max, FBX, or Maya
  • Making the best out of existing 3D modeling tools created by the Giants team

The process of building models on Farming Simulator 25 is expected to be similar to the mods in FS22, and while the new game isn’t out yet, you can get plenty of required information from excellent resources for the existing game. Here are the modding eBooks, available in three different languages:

Mods are an incredibly important part of the Farming Simulator series, and people learning how to create FS25 mods will be an important cornerstone of the game’s community. With mods, you can make the game experience unique and fit your needs. There are plenty of pre-made mods to choose from on any new Farming Simulator game. But if you feel like the game is missing something, there’s an excellent opportunity to make something for yourself.

10 Powerful Tips When Creating Mods:


When making your first mods, you more than likely will run into a number of issues repeatedly. Think of this article as a checklist you can go over if your mod isn’t performing as well as you think it should.

Use the Correct Image Format for Textures

GIANTS Engine supports the very common PNG image format. However, PNG images aren’t optimized for use in real-time game graphics, so your mod will load slower and perform more poorly if you use PNG images. The recommended format to use is the DirectDraw Surface (DDS) format.

Use Texture Sizes that Fit Your Mod’s Physical Size

When creating mods, make sure that the texture sizes that you use are appropriate for the size of your mod. For the sake of argument, say that you create a simple mod with a pebble on the game map. That pebble is never going to be more than a handful of pixels on-screen. So, using a gigantic 2k texture doesn’t make a lot of sense. Use something much smaller so the game engine doesn’t spend a lot of time loading texture data that the player is never going to be able to appreciate.

On the other hand, if your mod is a large tractor, use a suitably sized texture for it. A 16×16 pixel texture would look horrible on a model that large.

Consolidate Your Texture Data

Optimizing for performance is full of trade-offs. If you have a lot of small textures, then GIANTS Engine spends a lot of time pulling those images from your hard drive and loading them into memory. However, you can reduce that load time if you group all of your texture data into a few large images that the engine only has to load once. (The previous two sections help the textures load fast.) Consolidating texture data complicates UV unwrapping a bit, but the performance benefits are worth the effort.

Set Useful Clip Distance Values

The clip distance attributes relate to the virtual cameras in GIANTS Engine. They’re used for making objects invisible in the distance. You should use values that are as small as possible. The values you choose mostly depend on the object’s size, importance, and construction. For example, a tractor’s body most likely hides a steering wheel, so the clip distance for the steering wheel can be smaller.

Avoid Spaces and Special Characters in Filenames

You may find yourself in a situation where a texture doesn’t appear on a 3D model, or a script doesn’t load, or your mod doesn’t work altogether. This problem often is a result of giving your files and assets poor names. Generally speaking, avoid using spaces and other special characters such as the ampersand (&) and the “at” symbol (@) in your filenames. You should also avoid using characters with diacritical marks like accents and umlauts.

Be Aware of Case-Sensitive Paths

Stay aware of case-sensitive paths if you want to guarantee that your mod works on every operating system that can run the Farming Simulator. In Windows, it doesn’t matter whether a letter in a file path is uppercase or lowercase. However, it does matter on most other operating systems, such as Mac OS X and Linux. A lowercase f is very different from an uppercase F on those machines.

Because of that sensitivity to the case, you should pay close attention to whether a letter is uppercase or lowercase when referencing a file path from XML or a Lua script. Use camel case when naming (just imagine a camel’s hump). That is, the first word in a filename is all lowercase, and the first letter of each subsequent word is uppercase with no spaces between words. For example, if you want to call your mod “Best Mod Ever,” then your mod’s folder name should look like this: bestModEver. Use that exact spelling and capitalization every time you reference your mod’s folder.

Convert WAV Files from Stereo to Mono

GIANTS Engine supports 3D sound, meaning that if you have a cow to your left, the game engine is smart enough to send that cow’s sound only to the left speaker. Because the game engine handles determining which speaker gets sound, the sounds in your mod should be in mono. Stereo sound files just give the engine unnecessary work and waste hard drive space.

So, if you have any 3D or stereo sounds in your mod, mix them down to mono.

Check the Game Log for Errors and Warnings

Sometimes, you’ll release a mod that appears to work well in-game when you test it. However, you may overlook a missing file; a texture may be in PNG instead of DDS, or an audio file in stereo that should be in mono. The log gives useful warning messages, many of which are covered in Appendix A. If you pay attention, you avoid bug reports after you release them, and you can also get hints as to what parts of your mod could be optimized for better performance.

Test Your Mod in Single and Multiplayer Modes

I can’t emphasize enough that you thoroughly test your mod in as many scenarios as you can imagine. Gamers are good at finding new and interesting ways to break games, including your mod.

A modder can often forget about testing in multiplayer mode. You can get so wrapped up in your single-player tests that you overlook multiplayer. The next thing you know, you get an email from another player letting you know that the blinking lights on your vehicle don’t blink at all in multiplayer mode or that you have a particle system that isn’t synchronized across all users.

Put Your Mod into a Single Zip Package

Nothing is more frustrating for a user than going through a complex series of steps just to get a mod working in a game. Complex installation procedures are annoying, and they’re a quick way to alienate people. You want to make it easy for others to use your mod, so take the complexity out of it for them.

Most Farming Simulator players are already quite comfortable and familiar with installing mods from Zip files.

How can mods make your Farming Simulator experience better?


The variety of FS25 mods is expected to be endless, as with Farming Simulator 19 and Farming Simulator 22. With tools, buildings, trailers, vehicles, objects, trucks, and of course – maps – there’s plenty of additional content to download and make your gaming experience so much better.

As any experienced Farming Simulator player would tell you, making your own mods is very beneficial not only for understanding the game, how it works, and getting better ideas for developing strategy, but it’s also fun and rewarding to share your work with the community. Many big names in FS started off with modding!

  1. Different mods added to your Farming Simulator game let you fully customize the game for the best playing experience. As your farm grows, so do your requirements for what buildings and items are needed. With mods, you don’t have to limit yourself and can get whatever you think is required.
  2. Fast growth means that your existing vehicle selection isn’t enough anymore. With a large selection of vehicle mods, you will be able to carry out daily tasks efficiently and in style…

Mods change how players experience the Farming Simulator – making the game far more in-depth, interesting, and exciting. Your daily FS experience can get so much better by only using the basic mods available at launch. So, you can only imagine how much more interesting the mods get over time – and how gratifying it can get when you start making mods on your own. So, don’t wait, and check out how you can create FS 2025 mods to make your gaming experience as good as it can be!

If you’re interested, check out our detailed instructions on how to create Farming Simulator 25 mods.


Author: farmingsimulator25mods.com


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods

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1 Response

  1. Peter FS says:

    It was my the first book to create mods 🙂 thanks!

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