Realistic Livestock V1.2


Realistic Livestock V1.2


This is a complete overhaul to the animal system.

Features:
Assisted Breeding & Dewars

– Buy dewars filled with varying amounts of male juice from pedigree males around the world
– New object and handtool
– Manually impregnate females with assisted breeding or do it in the menu
– Offspring will be very good, but assisted breeding has a risk of failure

Herdsman
– Automatically buy, sell, name, sterilise and impregnate animals with a wide range of options and filters
– Pay the herdsman a monthly wage based on his services

Male Animals
– Higher value
– Required for reproduction
– No male models (im not a 3d artist)

Visual Animals
– The limit of visual animals per husbandry has been increased from 25 in the vanilla game, up to 200 at maximum which can be changed with a slider

Individual Animals
– All animals are now 100% individual and the archaic cluster system has been scrapped, allowing for more variety in gameplay and animals
– Every animal has its own unique identifier based on the UK’s cattle identification system
– Every animal has a birthday and a country of origin
– Every animal can be named
– Supported animals have ear tags on their left and right ears, detailing their country of origin, farm ID, animal ID, name and birthday, as well as a partial identifier on their behind
– Supported animals have nose rings

Enhanced Pregnancy System
– Animals of different species have varying amounts of potential offspring per each pregnancy (example: cows can have 0-3 calves)
– Offspring is created inside the mother when she is impregnated instead of at birth
– Ability to view the number of expected offspring and their due date
– The reproduction duration is now unique for every animal, not every animal of the same species will take the same length of time to deliver their offspring

Genetics System
– New genetics system
– Every animal has several genetic modifiers completely unique to them
– Current genetics are health, fertility, metabolism, productivity and quality
– Genetics impact several different areas of the animal, such as pregnancy and sale value

Weight System
– New weight system
– Every animal has a weight unique to them, and each day they will gravitate to/from their ideal weight (based on their metabolism) due to how much they eat and drink
– Weight affects sale value and health, and can unhealthy weight can result in death especially for young animals

Enhanced UI
– New family tree visible in the animal screen
– Lots of additional information is shown in the animal screen and the info box about each animal

Enhanced Production
– Supported animals will have their production based on various factors
– Cows will only produce milk when lactating, and their yield will rise and fall based on their previous pregnancy
– Sheep will only produce wool in warm months

Removal and Aging
– Animal aging is no longer limited to 5 years
– Every animal type has an expected lifespan, and every animal has a chance to be removed due to old age the older they get, but can stay past their expected lifespan
– Animals can be removed from health, random accidents and bad pregnancies

Enhanced Animal Dealer
– The animal dealer has been completely overhauled
– Every supported country in the world now has several unique farms, which each produce up to 3 types of animals
– Each farm will send some of their animals to the animal dealer every day
– Every animal is unique and is no longer a template, and are generated based on the quality of the farm they come from
– Every animal sent to the dealer will eventually disappear and will no longer be able to be bought, but will be replaced with new ones
– Most animals are local to your country, but some will be imported from abroad
– Animals at the dealer have a chance to be pregnant and will all have unique genetic qualities which will impact their price and usefulness

V1.2.0.0
– Multiplayer support
– Added detailed assisted breeding system with new object and handtool
– Added animal diseases with in-herd transmission, affects on output, and removal chance for severe diseases
– Added messages tab
– Added herdsman tab for automatic animal management (buying, selling, sterilising, naming, assisted breeding)
– Added ability to mark animals
– Added ability to sterilise male animals
– Added straw and manure to chickens and sheep
– Added setting for using custom animal models such as Vanilla Animal Package – view github for instructions
– Added genetics information to buy/sell pages
– Added more variation in genetics for dealer animals
– Added settings options:
– Enable/disable diseases
– Change disease chances
– Fixed time, animal age and crops not progressing after buying an animal from the main dealer
– Fixed husbandries cant be found in the main dealer
– Fixed “Max Dealer Animals” setting
– Fixed settings being reverted
– Fixed horses not loading properly when not in a pen
– Fixed inconsistent filter behaviour
– Many more fixes


Author: Arrow


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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