Weipersdorf v1.0.0.1


Weipersdorf v1.0.0.1


On the border between Upper and Lower Bavaria in the Erding district lies the idyllic hamlet of Weipersdorf.

Version 1.0.0.1
The following issues have already been fixed:
– Removed invisible, small collisions in the chicken coop at Farm 05 (remained from the construction work)
– Removed invisible collisions between the pigsty (near the windmill) and the woodshed (we had forgotten an invisible building there)
– Removed two small collisions in the parking lot in front of the garden center
– All water tarps have been reworked
– Floating trees in version 1.0.0.1 Areas still grounded
– Overgrown grass at the roadside has been removed by the municipality
– The lighting in the beer garden and pavilion has been restored (cables + sockets)
– Signs in other languages ​​have been covered up
– Text on some doors has been changed to German
– The cowsheds on the South and West pastures, Farm 02, and Farm 03 now accept bales when triggered by the straw (there was one/too many in the XML)
– Minor visual adjustments to meadow edges and fields
– There are now puddles of water at the pigsties and the trader’s shop
– Handles on the sliding gates at Farm 05 have been adjusted to a comfortable height
To see all the changes, you need to start a new save game!
However, this isn’t strictly necessary if a few tufts of grass at the roadside, a few missing strips of grass at the field edges, and a slightly odd puddle (ground adjustment) at the trader’s shop don’t bother you. The changes to the foliage and the floor adjustments at the trader are unfortunately only visible in GIANTS with a new save game.
For all other bug fixes, you don’t need a new save game. They work without one.

Weipersdorf
Enjoy Bavarian charm on our small but detailed 2x map.
The map is based on real terrain on the border between Upper and Lower Bavaria.
The idyllic hamlet of Weipersdorf, which belongs to the municipality of Langenpreising, lies nestled among rolling hills with meadows and fields
at the edge of one of the largest contiguous forest areas in the Erding district of Upper Bavaria.
The land consolidation projects of the 1970s and 80s left this area largely untouched, so that fields, meadows, and forests are still, in some places, almost as they were 200 years ago.
The roads are narrow, the forests dense, the meadows lush green, and the locals friendly and welcoming.
Let yourself be enchanted by the unspoiled surroundings and cultivate the fields and meadows just like in “Grandfather’s day.”
Become part of a small, close-knit village community, meet your friends in the local beer garden, or simply enjoy a fresh grilled fish on a stick with the local fishermen.
Take over local production facilities or expand your holdings with meadows and pastures.
Enter the timber trade, take over a farm with an apple orchard and juice press, or work as a contractor and biogas plant owner.
There’s plenty to discover and manage, so get started and help one of the nine farms shine again!

Take over local businesses or farms and expand your holdings! Our map is ideal for all classic car enthusiasts and fans of small vehicles and offers the following:
70 fields (approximately 1 to 5 hectares)
27 meadows (some with grass missions)
10 wooded areas
6 animal pastures
9 farms
1 biogas plant with a contracting business and a small house
1 vehicle dealership with a gas station and a second dealership area on the edge of town
1 agricultural supply store
17 different production facilities
10 different points of sale
1 free, flat building area
36 unique collectibles and German license plates

50 in-game paintable ground textures, stubble destruction, multi-fruit cropping, 256 ground angles, Highland Fishing DLC ​​ready
All mods required for the map will be downloaded from the GIANTS Modhub after starting the game.
If you want to see more animals in the pastures, you can download the following mod (only for powerful computers!!):
Many thanks to Le0_Modding for releasing the FS19 shelter with stable. (Model has been revised by us)
Our special thanks once again go to FBM Landbauer for their many, many permissions.

The following people contributed to the map:
Augustinus50 – Map idea, design and implementation, lead mapper, jack-of-all-trades
Andy9016 – MAYA 3D artist, construction of “specials” and a great deal of help with almost everything on the map
Deutz9340 – Collaboration on the animal pens and door animations, creation of the sales/purchase points
TaZ-Modding – MAYA 3D artist, construction of various buildings and signs
nop82, Pat7575 – Creation of the PDA map, integration of multi-fruit functionality, and collaborative troubleshooting

We would also like to thank the following people for testing: BG Patti, MarianVirtuellFarming, andi_burning_gamers


Author: Augustinus50


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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