Hall Configurator V1.0


Hall Configurator V1.0


Well, who among you hasn’t always wanted to build your own hall in the game? What if you could not only design it, but also construct it entirely yourself – using building materials from your own farm? With this package, both are possible!
Since the whole thing can be a bit complex, I recommend trying it out in a test savegame first to avoid losing money on your main farm. Please activate Free Mode before placing anything, otherwise you might damage the construction site!
To make all building parts fit as precisely as possible, they were created without terrain adaptation. To still level the ground, there are four different “Leveler” blocks that serve solely to flatten the terrain. These have no base cost or maintenance and should be removed after placement.

How to proceed:
After leveling, place the gable walls first
Then the roof
Finally, the side walls – this prevents gaps
I also recommend using Grid Mode only and placing buildings at a 90° angle to the map. Other angles may cause overlaps.
When placing, make sure not to target the previous module, as this would cause them to be placed on top of each other.
For wider construction projects, the Leveler modules should be placed with some overlap to better visualize height differences. Unfortunately, these have to be hidden after a certain distance to preserve performance – a requirement from ModHub.
It’s also required by ModHub that Test Areas and Level Areas are included in the mod. So: activate Free Mode before placing anything!

General tips and notes:
– Be careful when placing the Modules. Placing them too fast can cause problems with the ingame physics.
– Level the ground with the Levelers first, then sell them
– Activate Free Mode when placing
– You cannot tip materials inside the halls
– Roofs only show visual snow, no mesh
– AI should not be started inside or near the halls
– AI cannot drive into them
– The triggers for manual building are intentionally small – precise driving is required
– Each module can be built manually. One construction phase takes about 8 hours to complete

Every module has the same basic structure
Price: $3,000 – $10,000 depending on the module
Price: $30 – $100 depending on the module when self-built
Maintenance: $1/day
Dimensions: 5m x 5m
Color selection for wooden walls and gates
The Models can be found in the buildings tab, or if you want to build them yourself, in the constructibles tab.
Almost every module can be configured in 5 different heights → Note: Some modules were not built in all heights if it didn’t make structural sense
Modules are divided into 4 groups:

Walls:
– Open side (also extended version)
– Closed side (also extended version)
– Window (also extended version)
– Door
– Segment gate
– Double width for segment gates and open walls -> Coming Soon

Roofs:
– Gable roof
– Flat roof
– Sloping canopy
– Rising canopy
– Roof corners, also inverted version
– With skylight/roof window and hall lighting -> Coming Soon
– Roof Edge – ! Only this can’t be constructed. Just placed

Gable walls:
In 3 sizes, configurable with gate, window, or none

Variable gable walls:
– Outer parts
– Inner parts
– Flat roof
– Flat roof with gate
– Gable roof
– Gable roof with gate -> Coming Soon

There are also additional free modules:
– Workshop (find it in the “tools” tab)
– Bale storage (find it in the “silos” tab)
– Pallet storage (find it in the “silos” tab)

In the first version, almost the same modules will be included as in LS22. However, the new feature is that all of them can now be both placed and manually built.


Author: farmerfivetom


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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