Random World Events V2.3


Random World Events V2.3


FS25 Random World Events
The full FS25 rewrite of the FS22 original. A probabilistic event engine fires timed world events as you play, hitting your economy, vehicles, fields and more. Every event has its own intensity, duration and cooldown, only one runs at a time, and the cooldown keeps things from spamming. A separate physics layer also tunes terrain-aware wheel grip and suspension on the vehicle you’re driving, every frame. All settings save per savegame, so every farm runs its own way.

Features
Probabilistic Event Engine
43+ Events Across 5 Categories
Configurable Frequency, Intensity & Cooldown
Per-Category Toggles
Manual Event Trigger
HUD Notifications & Warnings
Terrain-Aware Vehicle Physics
Per-Savegame Config

Controls
Toggle the Event HUD: F3
Open the Settings panel: Shift + O
Fire a test event (console): rweTest

Note that only one event runs at a time and a cooldown sits between them, so each one actually lands instead of drowning you in chaos! Heads up: Weather events are still in the works, and in multiplayer the economy and physics effects currently apply per player (full network sync is on the way).

V2.3.0.0
Changed
Balance change: money events now pay, in single player too. Before, most money events (subsidies, donations, insurance, windfalls, bills) never reached any farm. Every eligible farm now gets its money as a line on its finance statement, so you will notice them.
Event price changes go through Market Dynamics instead of patching the game’s prices directly.
Wear events scale wear on every vehicle actually in use (driven by any player or run by a hired worker), decided by the server; parked vehicles are untouched. Low Wear and High Wear scale the usage damage they were meant to.

Added
Multiplayer: every event announcement now reaches every player. Before, only a listen host saw events fire, and on a dedicated server nobody did.
An event HUD show/hide toggle in the Control Center, Control Center actions, and an event HUD that follows the base game’s theme and can be resized in width.
With Tax Mod installed, money from random events shows in Tax Mod’s companion ledger.

Fixed
The settings panel keeps the mouse cursor and holds the camera while it is open.
Keyboard defaults are bound and no longer collide with other suite mods, and the settings screen no longer shows a stale key.
Key presses are registered only where they belong (on foot or in a vehicle).
Multiplayer: a settings change made through Settings Hub is saved only by the host.


Author: tisonK


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

More Misc mods


About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

Leave a Reply

Do you need help or to say thanks to the mod author? Just leave a comment below!