Axle Load HUD V1.0


Axle Load HUD V1.0


Axle Load HUD: because “just add more weight” is not a strategy
Ever hooked a seeder to your tractor and felt the front wheels politely stop listening? That is physics. This mod shows it to you before your steering wheel starts a fight.

A small HUD shows a top-down tractor with the live load on the front and rear axle. The axle that carries too much is marked in colour:
Green: all good, the tractor is happy.
Yellow: getting close to the limit.
Red: one axle carries too much (the other one is under 20% of the tractor’s weight), or the vehicle is over its permissible mass.

WHAT YOU GET
Live load on the front and rear axle in tonnes and percent, measured from the real wheel contact force. Implements, front loaders, front weights, wheel weights and dual wheels all count. A wheel in the air carries nothing, and the HUD knows it.
Ballast advice: how many kilograms to add to the front axle to get back to 20%. It even accounts for the lever of the front hitch, so you don’t haul more iron than needed.
A game notification with the cause and the advice when the balance goes wrong. We nag politely, so as not to get on your nerves.
The HUD follows your game’s HUD scale and keeps a fixed size.
The 20% rule applies to ordinary wheeled tractors. Crawlers, articulated tractors and combines get the HUD as plain information.

CONSEQUENCES (yes, really)
While the load is out of balance and you are driving, the tractor wears faster, tops out at a lower speed and brakes worse. All effects fade in and out smoothly and go away when you fix the balance. If you don’t like being right all the time, the console command alhPenalties switches them off.

CONTROLS
Right Ctrl + . shows or hides the HUD. You can change the key in the controls menu.

NOTES
The extra wear and the driving penalties are applied on the server side, so they work in single player and for the host in multiplayer.
The 20% front axle rule is a real-world rule of thumb, not a law of physics. If your tractor steers fine at 18%, it is the tractor’s problem, not yours.
Made with love, a lot of tonnes and a small amount of swearing at a 3300 kg overweight or at the lack of iron in the warehouse.


Author: partisan


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Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
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