WAMPSVILLE, NY V1.0 Beta v9.1






WAMPSVILLE, NY V1.0 Beta v9.1
Patch Notes: Beta 9.1
Combined elevator button into one button (fixes push-under-map glitch).
Fixed stone Generation During plowing and cultivating
Specialty Cow Shed
Converted specialty cow pasture into a milkable cow pen.
Added liquid manure pit to the specialty cow pasture.
Animated the gates on the sides to allow entry with a small tractor after placement.
This is for purchasing and placing on DIY or Forestry that wont have the fence Gate when purchased freshly.
Added new production pallets to Warehouse:
Millet Oil
Buckwheat Oil
Lavender Oil
Mustard Oil
Poppy Seed Oil
Rye Oil
Vegetable Oil
Ketchup
Mustard (Condiment)
HOMESTEAD
Added manure heap pile by the cow pasture to enable production.
YouTubers Asked for a fence to enter the pasture on Homestead and I delivered…. ENJOY! Just remember if you mow it, it no longer counts as meadow for the cattle. FS25 is programed to allow cattle to eat the meadow when its FULLY GROWN ONLY and they effectively mow it when they eat it will go back down to its smallest stage of growing. (and yes its programed to work with the custom Mixed Meadow on Wampsville)
V1.0.0.0.PublicBeta.9 – Patch Notes
NEW SAVE REQUIRED FOR ALL VERSIONS
More crops were added, which breaks mining due to foliage channel changes.
ALL
– Added Lentils and Flax crop types.
– Reworked some crop LoDs to support more crop types.
– Added Flaxseed Bread recipe to the Bakery.
– Added Lentil Bread recipe to the Bakery.
– Added Lentil Noodle Soup recipe to the Canned Packaged Factory (gluten-free / vegan).
– Reworked all mining areas (same shape, but new foliage channel layout due to crop additions).
– Updated modDesc description to include new crops.
Homestead Edition
– Fixed unbuyable land issue.
– Fixed sawmill functionality.
– “Mowed the lawn” inside the tool shed
Major Bug Minor Patch Public BETA 8.1
***Fixed Alfalfa and Clover Baling issue thank you for the fast bug report!
Patch Notes Wampsville V1.0.0.0.PublicBeta.7
READ THIS WHOLE SECTION
Fixed Sand And Iron that broke because of precision farming being added which added a height type…. (IF YOU SAVED while it was broke it may require a new save. CHECK IF YOUR SAVE IS GOOD FIRST! (to tell you can spawn to a farmland with Iron. If its invisible it got corrupted by a save…… I am SOOOOOOO Sorry about this all I royally messed up on this one I cant apologize enough about this one…..) (ONLY requires a new save if you are going to do mining if not just paint over the area and you will be good!)
READ THIS WHOLE SECTION
Fixed a shop name issue with Water Tower and Look Out Tower
Forestry Edition
Fixed Tunnels Images
V1.0.0.0.Public Beta.6 – Patch Notes
ALL Versions
New Lavender Implemented
New Alfalfa and Clover Bale Textures
Fixed alfalfa and clover having the wrong ground texture after reaching 1st growth stage.
Precision farming implemented
PRECISION FARMING ADDED FOR ALL CUSTOM CROPS
Seed use rate added
Fruit requirements added for new crops
Crop sensor use implemented for new crops
NPC tramlines implemented for all but Grass types
Subsidies for Cover Crop Bonus for CLOVER, ALFALFA, and Tallgrass added
Retracted fillTypes Manure from our XML (was using base game data but started causing errors after today’s update)
Removed Fermented Alfalfa and Clover from trailers (they couldn’t be put in bunker silos anyway, and Precision Farming now uses their height type — console limit reached)
Fermented Alfalfa and Clover can still be made using a Bale Wrapper only!
Homestead Edition
Added 2 New Versions of the Mixed Meadow for the Cow Pasture on Homestead
These meadows stay at their starting height permanently (you can mow them, but they won’t regrow unless replaced)
THESE ARE NOT paintable to avoid confusion on other maps and with which one grows all of the way and produces normal yield when “harvested” — once painted over, they’re gone for good
DIY: No Patch
Forestry: No Patch
NEW SAVE GAME IS REQUIRED FOR ALL FEATURES OF PRECISION FARMING TO WORK!(sorry this is unpreventable)
Patch Notes Wampsville V1.0.0.0.PublicBeta.5
Homestead:
Split up the Farms lands into smaller chunks
Reworked the Pasture for the Beefers (now has various growth stages to show cattle eating paths (not necessarily true to the cattle’s in game walk path consider it a RP effect) also has Mud path for Heavy travel (RP) paths
Fixed growth of meadow coming through Quarries
Painted Gravel under the quarries to prevent this from happening in future updates
Added some brush coverage in open fields to lessen the straight fields of meadow
Fixed map from showing OAT growing under pools
Fixed Meadow growing in the Pallet shed
Took away Field 15 from starting fields and Gave Field 2 instead.
Added some of the new crops to the starting fields!
Kept Field 2 Empty for players choice of planting!
No fresh save required just know the above may not effect your map so you may not have the newest things like the cattle walk paths! But it will not negatively impact your current early access saves in any way so dont fall for FOMO over small graphical changes unless you want to!
DIY: No Patch
Forestry: No Patch
ALL: Increased Density of Bush coverage for the Forestry Mix so it didn’t feel as “blah” under the trees
Author: DtapGaming