Additional Inputs V1.0


Additional Inputs V1.0


Additional Inputs enhances your vehicle control in FS25 by adding explicit keybindings designed for realistic hardware setups,
such as the Moza Multi-function Stalks. This mod introduces authentic turn signal logic with comfort blinking (tip blink),
discrete controls for headlight and worklight stages, and dedicated inputs to Fold, Lower, and Activate implements
independently based on their front or back position without needing to select them first.

Features
Indicators / TurnSignal

Adds explicit inputs for indicating left / right and one for turning them off. Similar how an indicator lever in a car
works. Also adds the tip blink / comfort indicators functionality. If after the on signal an off signals follows within
500ms, the tip blink is activated.
If the hazard light is on, it has priority. These added inputs cannot turn of the hazard lights.

Lights
Adds new controls for normal front light on and off, also one for worklight front on.
The front light on action will also turn off the work light front. As this works best for me and the Moza Multi function
stalks. Translation from Moza Stalk lever turn to FS25

OFF -> Front lights OFF
Parking light -> Front lights ON
Front light -> Worklight Front ON

Also adds three additional Inputs related to the High Beam. One to turn the high beam on, one to trigger the high beam
flash (and also turn of the High Beam if turned on before) and one to release the flash.

Implements
Add Fold, Lower, and Activate inputs for implements attached at the front or back. They are not bound to the
current selected part of the vehicle.

More information regarding setup with Moza Stalks can be found on Github.
There you also find a detailed Table describing each input in detail.
Please report feedback or issues on Github.


Author: VertexDezign


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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