How to create the first Script mod for FS25


How to create the first Script mod for FS25


In this article, you will get your first taste of programming by creating your first script, which is what we call a file that holds code. To add a new script, follow these steps:

  1. Navigate to the Scripts application menu.
  2. Select Create New Script.
  3.  You will be prompted to enter a name for your script.
  4. Enter a name of your choice – perhaps test.

The Script Editor should appear within a new window in the GIANTS Editor and include some comments by default. Comments are lines of code that don’t do anything and simply hold text; in Lua, comments are lines that begin with two dashes (–). After these lines, add a new line with the following content:

print("Hello world!")

Hello world! It is a traditional first line of code for many programmers. With this line written in your script, click Save and then Execute. You should see the output of your program in the GIANTS Editor’s Output window. Note that you can access the Script Editor at any time via the Windows application menu. As mentioned in “The Toolbar” section of this chapter, you can assign a script you create to a button in one of five custom script toolbars. Having a shortcut to a script in the toolbar is a handy way to speed up the modding process. For example, as a map creator, you could create a script that perfectly aligns fences. With the shortcut button in the toolbar, you would simply need one click to align the fences.

To add a script to the toolbar, open it in the Script Editor; at the top of the window, select one of the script button slots from the dropdown menu next to the Toolbar label for your script to be assigned to, as seen in the image below. You can upload an icon so that you can easily identify each of your scripts. Once you’ve done this, simply click the button with your chosen icon in the Toolbar, and you should see the output of the script in the console.

There you go. Your first program is complete! You will learn the fundamentals of Lua and how to make more complex systems in Chapter 3, “The Lua Programming Language.” For now, let’s look at what other editor elements are relevant to writing and running Lua code.

The Console

The Console is a window of the GIANTS Editor that can be used to write and execute Lua code. After writing your code in the textbox of the Console, press Shift+Enter to have that code execute instantly. This is useful when running simple commands or doing math with what’s offered by the Lua libraries, but it also affects things in your scene, such as changing fog or other properties. In the next chapter, you will gain experience with the Console as you execute simple programs to become familiar with the Lua programming language.

In Conclusion

In this tutorial, you learned how to use the GIANTS Editor and what tools and features it offers. You should now feel comfortable creating and changing the properties of new objects, managing application settings, creating and executing a script, and manipulating elements of your environment, like terrain, with built-in tools.

The next article will teach you to program in the Lua programming language and about general programming constructs that will be key components of your future as a mod creator and as a programmer more generally. By the end of the following chapter, you will be able to make your own programs in Lua with proper style and the knowledge to produce optimized code, so subscribe to us to get the latest tutorials.


Author: Zander Brumbaugh, Manuel Leithner


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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