Map Objects Hider V1.0


Map Objects Hider V1.0


If the mapper had different plans than you, stop making adjustments directly in the map and hide what bothers you in the game.
This mod is based on the FS22 mod and has been partially rebuilt for the FS25.

Map objects such as buildings, crash barriers, fences and much more can be hidden.
Only hidden objects can be retrieved afterwards via the dialogue.
This is saved in the savegame so that it remains permanently hidden as long as the map does not change.

Placeable buildings are sold or deleted and not hidden. You must have the authorisation to sell or delete them.
Trees are generally deleted and not hidden.
Sold or deleted objects cannot be reset.

But be careful!
– Not all object types and not all objects can be removed. (e.g. parked cars cannot be removed as they cannot be recognised).
– If the hierarchy of objects on the map changes (e.g. due to changes in the GIANTS Editor), some objects may reappear and have to be removed again.
– If a mod map is not set up correctly, removing some trees can cause the above problem.
– If buildings are not defined correctly in the map, this can lead to funny effects.
– It is possible to hide map edges. This can cause you to fall into a bottomless pit. You should not do this.


Author: Achimobil


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

2 Responses

  1. username says:

    Hi,

    After trying this mod on 1.5.0.1 (hotfix version) I have found some bugs. I have only tested in multiplayer.

    So if you hide 2 or more objects and press Shift+H, select one hidden object, press esc to exit the interface – the opposite object of your selection will become visible in the world but have no collision. If you then go back to the hidden objects list and select the other object instead, now that one is the one showing itself in the world. You will need to restore the object to be able to hide it again.

    The other bug is that when you have hidden an object (I had hidden 2 objects, the house and a power pole on property 25) and disable the mod, the next time you try to start up the server it will fail because server files have been corrupted. Fortunately a reinstall of the server worked, without having to start a new save. But this one is scary.

    Also, you might want to document everywhere that “H” is the key you need to press to hide/delete objects. I checked on farmingsimulator25mods.com, the official modhub, github and your youtube guides but nowhere does it say that you need to press “H”. Not even ingame. I just happened to figure it out because of the “Shift+H” tooltip in the upper left hand corner.

    I hope you find this useful.

  2. username says:

    Hi again,

    I guess that the H tooltip in the upper left hand corner is resolved now. It just took a reinstall of the server for it to appear. But still, it would have been nice to have it documented as with many mods those menus can become cluttered

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