Realistic Harvesting V1.4.1


Realistic Harvesting V1.4.1


What does this mod do?
This mod completely overhauls the harvesting mechanics in Farming Simulator 25! Your combine will no longer be able to unrealistically harvest at full speed in dense crops without consequences. The harvesting speed and efficiency are now dynamically tied to the thresher load and your machine’s calibration.

Key Features:
Realistic Load Calculation: The denser the crop and the wider the header, the slower the combine moves. Overload the engine, and you will begin to physically lose yield!
Interactive Combine Calibration (NEW): Press `RShift + K` to open the Combine Settings menu! You must calibrate your Fan, Rotor, Sieves, and Feeder for each specific crop type. Poor settings will result in additional crop loss!
Global Crop Profiles (NEW): Save your perfectly tuned calibration profiles globally. Switch combines or rejoin the server, and your favorite settings for Wheat, Corn, or Soybeans are instantly applied.
Dynamic Yield & Info HUD: A customizable, draggable display showing real-time Engine Load, Productivity (T/h), Crop Loss %, and Yield (t/ha or bu/ac).
Physical Crop Loss System: Pushing the combine past 95% engine load or using suboptimal threshing settings will physically reduce the volume of grain entering your bunker. Drive smart, not fast!
Difficulty Modes: Choose your playstyle in the game settings (ESC -> settings tab):
– Arcade: Minimal speed restrictions. For relaxed gameplay.
– Normal: Balanced experience. You will feel the weight of heavy crops like corn or wheat, with forgiving loss penalties.
– Realistic: For simulation fans. Speed and crop loss are strictly tied to the combine’s physical capacity and your manual calibration settings.

V1.4.1.0
– FIXED: Game crash (“attempt to call missing method ‘getIsControlled'”) when using equipment from DLC packs (e.g. Highland DLC NH 8040 with Holaras tools). Added safe nil check for the method.
– FIXED: Courseplay second combine getting stuck at 10 km/h. Removed incorrect movingDirection check from getSpeedLimit() and added guard so Courseplay speed limit only applies when cutter is actually working.
– FIXED: AUTO mode settings resetting to 50 on dedicated servers. AUTO mode now registers as pending if crop not yet detected and applies automatically on first harvest.
– FIXED: Combine Settings menu (RShift+K) not opening and closing immediately when using NEXAT modular system.
– FIXED: Potential game crash with missing ‘getAIFieldWorkerIsTurning’ method on custom vehicles.


Author: exekx


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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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