Realistic Livestock RM V1.1.3
Realistic Livestock RM V1.1.3
Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.
Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.
This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.
Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Multiplayer support
Supported Maps & Packs
Maps:
Hof Bergmann — ducks, geese, cats, rabbits, alpacas, quail with full breeding support
Animal Packs: Cow Breeds Pack for RLRM by ConGan98 additional cattle breeds
Notes
– Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
– Savegame data from Arrow-kb’s original version is automatically migrated on first load
– Font Library mod is no longer required
– Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem
Limitations
Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer.
Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.
V1.1.3.0
What’s Changed – Mostly Hof Bergmann 1.4 compatibility fixes
– Fixed bridge animals (rabbits, quail, etc.) getting duplicate IDs in multiplayer, causing animals to disappear on clients
– Fixed bridge animal ID counter, now tracks per-type counters with savegame persistence
– Fixed bulk buy silently failing when map husbandries reject animal breeds (e.g. Hereford in Hof Bergmann filtered pens)
– Existing saves with duplicate bridge animal IDs are automatically repaired on load
– Added pre-validation for bulk buy: shows which animals can’t be purchased and why before confirming
– Added diagnostic logging for animal loading, breeding, and pack compatibility troubleshooting
– Added warnings when animals are lost due to removed packs or breed mismatches
Author: rittermod

