Realistic Weather v1.1







Realistic Weather v1.1
An overhaul to the weather system, focusing mainly on snow.
Changelog 1.1.0.0:
– Added new cell system covering the entire map, each cell has its own unique moisture and moisture retention based on surrounding cells (cells are 4×4 up to 15×15 depending on PC specs)
– Re-enabled and improved crop withering at low moisture
– Crops can now wither in small patches based on their cell’s moisture
– Crops now have a fluctuating percentage of withering every 4 hours
– Added 2 new irrigation systems; field irrigation through the context menu (paid daily), and irrigation using sprayers
– Sprayers can now be filled with water, which will give 4x as much moisture when irrigating
– Added automatic grass -> hay drying based on moisture, further details above
– Bales left outside during rain will now slowly lose content based on rainfall amount
– Added 12 new ambient sounds, including new sounds for blizzards, different rain amounts, hail, birds and crickets
– Reduced moisture requirements for sugarcane and sugar beet
– Fixed moisture not being synced on MP
– Fixed certain weather events not being synced on MP
– Fixed “attempt to index nil with ‘temperature'” error
Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– New grass moisture system, which dries tended grass into hay over time
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)
Blizzards:
– Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
– Temperature during blizzards can go as low as -15 Celsius
– Snow will likely remain for a much longer time
Droughts:
– Droughts result in extreme heat, which will lead to rapid moisture loss in fields
Fog:
– Extremely thick fogs may occur where visibility is extremely low for up to 14 hours
Wheel Physics:
– Friction for all wheel types has been changed to be much more realistic
– Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
– Braking times are now dependent on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
– Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
– Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
– Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required
Grass Moisture System:
– After tending mowed grass, it will dry into hay over time based on its moisture
– Tended grass has its own individual moisture content based on the moisture of the field when it was mowed
– Tended grass will gain/lose moisture at different rates than fields
– New info box when standing on tended grass, showing its moisture, required moisture, and whether it needs to be tended (currently disabled on MP)
– Please bear in mind that this feature, in its current stat,e may cause lag on lower-end systems or on extremely large fields
Author: Arrow
This update causes a bad studder in game. Updated it from the previous version, and had to go back to it. Hope you can address this issue. FPS literally go’s from 120 to 0 to 120 every 2 sec.
Now I cant unload anything
I agree with Diogo, this mod will not let you unload any crops, I was able to unload stones with the Ctrl I key (Unload here Cmd), but was unable to unload peas into my own silo, or any dump point on the map. Once I removed it everything went back to normal. Needs major fixing.
gives alot off studder in the game
I have just spent a while diagnosing and come to the conclusion also that this mod wont allow me to tip trailers into silos. There are no errors or conflicts that i can see and ive also had the stuttering on some maps not all. im not complaining just hopefully it assists you to find if anything is wrong. Thanks again for a great mod hopefully its fixed so we can use it again thanks
needs a lot of work would create a test team first and beta test it very good adjust things and then release again. this state its impossible to use half of the other stuff does not work anymore indeed. Massive performance issues.
Seems a very promising mod for sure very interested how it works moisture impact and precsion farming soon i hope.. its just crazy after 5 years they cant release pc farming with release but wait a year to add it as an extra….
la mods e molto carina ma ci sn tanti accorgimenti da fare n1 la mods crea gravi cali di fps 2 l umidita nel terreno sale a decimali e scende rapidamente facendoti perdere gran parte del raccolto 3 le irroratrici quanto si decide di irrigare i campi scaricano acqua in due secondi consumi davvero elevatissimi se si attiva l irrigazione della mods stessa per salire di pochi decimali ci vogliono ore sarebbe meglio inserire una percentuale di acqua da dare in base al umidita che serve il gioco di base e molto piu piovoso che sereno la nebbia spessa e troppo fitta anche nelle zone alte e non solo nelle zone basse del resto la mods e ben fatta anche se si esagera col mal tempo e la perdita di raccolto nei propi campi