Small Production No Shed V1.0







Small Production No Shed V1.0
Hi, welcome to my first mod! Do you think that having the productions exposed to the air without any walls around is a bit unrealistic and/or the preset roofs don’t fit the map well, or do you simply want to use an empty shed to place your small production? This is now possible.
I have added the possibility to activate the shed, so you can decide which one is best for you.
I have also changed the default production cycles: I have taken the cycles of the large productions and divided them in half, so that they are not too productive, making the large ones useless.
As I said, I would like to preserve the challenge of the game and not make an easy money production.
So a small summary:
Price: 40000
Possibility to turn the roof on or off during placement (enter the edit menu with the F key).
Increased cycles. (half of the big one)
The mod has been tested and I have not found any errors in the console btw I can’t test it on multy for the moment.
Please let me know of any changes. (if it’s in my capabilities)
Author: Depa3Design, GIANTS Software