US Flatlands Map 4x v1.2


US Flatlands Map 4x v1.2


Here is a fairly basic US-style flat lands map (4X)

Updates:

  • Fixed Sawmill (placement and floating objects)
  • Replaced roads for US roads
  • Removed random hydrant in road
  • 200 Fields of varying sizes
  • Ideal for field farmers
  • There are selling points and produtction points to get you going
  • One man show, so I’ve tested as best I can.

Author: geeman72/Giants


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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21 Responses

  1. Tim says:

    It’s a nice map, great job despite all the negative comments from disrespectful people. I am old mod editor.

    • Neno says:

      if it dusrespectful to tell where are ther problems ot this buggest map is problem…… just delete blender and giants and dont thing to do it again! If you make something and wants to server to ppl you SHOULD test it!

  2. Sebastian says:

    really good map, I have a lot of fun on it. the sawmill collides with field 157, I think it’s worth fixing in the next updates

  3. ByJess says:

    hi, this is going to be my first comment, I owe it to you, I wanted to start creating a map, and clearly I was having a lot of trouble.
    But I download your map, and it is exactly what I had in mind, I really love it, it is incredible, simple and effective, I hope that you will add each point of sale and each factory in order to diversify as much as possible and also can be added a large basic US farm for those who don’t want to build, good work I look forward to the updates. Also a small thing that I just saw, if I click on visit on the warehouse shop icon above field number 88 I am stuck in the building

  4. ByJess says:

    the trigger of the sawmill does not work, I tried everywhere but impossible it does not take the wood, it’s not serious but for information purposes 🙂

  5. Hagrid 64 says:

    Moin,
    Feld 3 wird nicht vom Helfer angefahren. Feld 3 Drescher fährt einmal um den Feldrand , dann ist Schluß = Arbeit beendet. Aber am Ende wird auch diese Map bestimmt toll.

  6. Big C says:

    The AI doesn’t seem to work when setting destinations. Unless it’s really close. It worked in the harvester in field work but I can’t seem to get it to drivevto a desitnation

  7. Leo says:

    Could you add the trigger to repair, sell, and paint stuff to the vehicle store?

  8. Kev says:

    Love your map thanks for all your efforts!

  9. Patrick says:

    the grain mill next to field 88 doesn’t let you dump. the trigger to dump flickers and you cant dump product to sell

  10. Samuel says:

    A really good map. But the AI ​​still can’t go far, with three fields it can’t find a destination.

  11. farmer joe says:

    workers seem to keep getting themselves stuck in the ground somehow

  12. Tigdag says:

    Much improved! Great job! Keep up the good work. You might try 255ing field 205 (hiding the outer border) as this may be what is confusing the AI at times. might work, might not, just a thought. Hang in there, you’ll be the new Stevie in no time! 😉

  13. chipeur 53 says:

    imposible de telecharge la map sa reste a 99% est la sa plante merci de m aide

  14. chipeur 53 says:

    bonjour besoin d aide

  15. deafguy says:

    The trigger at the Grain Mill is busted, it worked on the first time, but when I came back with another trailer full of wheat, the dump trigger got busted and I can’t dump any more wheat! 🙁

  16. Spinx says:

    Enjoying the map, Did find that the sawmill doesn’t have sell point, also could not find repair location, not sure if it was just me or not, harvested canola out of field 162, how ever it never registers that i combined the field. map looks great and can’t wait to see whats next

  17. Garry says:

    This is a great map, just the way i like it, but it really needs more work, I understand you’re making this map on your own but pushing out updates such as the Animal dealer, the Railway system ect without prepairing the ground work first is not the way forward. I understand you wish to get the updates out as soon as you can but in my opinuion it just upsets the end-user when the rail tracks or the Animal dealer is just slapt into the middle of a field without any regards of where it is placed. Thank you for all you’re time and hard work so far and I for one hope you keep up the good work.

  18. Xui says:

    really great map but should probably fix machines clipping thru ground on some fields, and maybe add a paths for build in auto drive to work. despite that its a really good map, looking forward for the fixes

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