Volatile Economy v1.0


Volatile Economy v1.0


Volatile Economy – Farming Simulator 25 Mod

Description
The mod replaces static prices at points of sale with a **dynamic market economy** with a simulation of supply and demand.

Mechanics

📈 Volatile prices
Each combination of “point of sale × type of grain” has its own independent **market index** (±10% of the base price). The indices start with a small random spread – the markets are no longer identical at the beginning of the game.

đŸŒ± Seasonal demand
Demand for crops varies by season:
– **Spring** – high demand for rapeseed, moderate for grain
– **Summer** – peak demand for wheat and sunflower
– **Autumn** – it is profitable to sell corn, sugar beets, soybeans
– **Winter** – shortage of potatoes and silage, prices rise

đŸ‘šâ€đŸŒŸ Competition
Every 6 game hours, sales of competitors are simulated (0.5–8 tons per point). This creates **constant supply pressure** – if you don’t sell, your competitors will lower their prices for you.

đŸ’„ Player Offer Shock
When you sell a large volume at a time, the price at that point immediately decreases (the effect depends on the number of tons). Sell ​​in small quantities to different locations for better profits!

📰 Market events (10 types)
Every month there is a 100% chance that a random event will be triggered.

📊 HUD overlay
When approaching a point of sale, a panel appears with:
– Current price deviations (%, color: green=expensive, red=cheap)
– Trend (↑↓→)
– Active events and remaining days

Installation
1. Unpack the `VolatileEconomy` folder into:
Documents/My Games/FarmingSimulator2025/mods/
2. Launch FS25 and enable the mod in the mod manager
3. Download or create a new map

Configuration
All parameters are in `src/MarketData.lua`:
lua
MarketData.UPDATE_INTERVAL_HOURS = 6 — price update frequency
MarketData.MAX_PRICE_DEVIATION = 0.50 — max. deviation (±50%)
MarketData.MEAN_REVERSION_SPEED = 0.08 — speed of return to normal
MarketData.SUPPLY_SHOCK_FACTOR = 0.00004 — the impact of one sale on the price
MarketData.COMPETITOR_MAX_TONS = 8.0 — competitor activity

For hard mode, increase `MAX_PRICE_DEVIATION` to 0.70 and `SUPPLY_SHOCK_FACTOR` to 0.00008.

Compatibility
– Farming Simulator 25 (descVersion 75+)
– Multiplayer: ✅ (server manages prices, clients receive updates)
– Compatible with most maps and culture mods


Author: NoticeGG


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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