Volksbend Map v1.0.0.3


Volksbend Map v1.0.0.3


Version 1.0.0.3
– Fix: The Karma16 silos on the farm could not be sold.

v1.0.0.2

Sugar factory added and the dairy can now also produce goods. The sugar factory and the dairy only appear in a new savegame, but you can edit your savegame so that a new savegame is not necessary. (To open the file, I recommend the Notepad++ program) Open the placeables.xml file in the corresponding savegame and insert the following entry:

  • This can be inserted at the end. See also the pictures.
  • But make a backup of the savegame first! The only disadvantage is that the terrain at the sugar factory is not visually adjusted.
  • The collisions (in the infolayer_placementcollisiongenerated.grle + infolayer_placementcollision.grle) have been removed, which made it difficult to place buildings.
  • Only works with a new savegame, alternatively you can replace the infolayer_placementcollisiongenerated.grle in the savegame with the one from the map. But please make a backup of the savegame first.
  • You can find the file in the map under maps/mapUS/data
  • Starting vehicles have changed slightly.
  • Farmers are now shown again in the orders.
  • The areas that were previously unpurchasable can now be purchased.
  • The two ferries now travel a little faster.
  • A flying mast has been removed.
  • A straw storage facility can now be purchased in the shop, which has a slightly increased capacity.
  • A special silo extension can be purchased in the shop to further increase the capacity of the straw storage facility and grass can also be stored.

The Volksbend Map is a modified Riverbend Springs Map from the main game.

The starting farm has been completely rebuilt, the following is available at the starting farm:
– Farmhouse
– Cereal silo
– Greenhouses
– Chicken coop
– Silos for lime, seed, mineral feed and fertilizer
– Workshop
– Shelters
– Sales stand on the farm
– Storage for straw and hay

  • I have not yet updated the PDA map, unfortunately I do not yet know how it works in the 25.
  • All buildings are sellable, there should also be no problems placing new buildings on the farm.
  • There are 4 starting fields ready for harvesting, and there are also better starting vehicles.
  • The NPCs have been removed, as well as the tour at the beginning.
  • Other than that, nothing else has been changed on the map, all fields have remained as they are in the original map.

I hope you can do something with the map, I will continue to work on the map, so it may well be that there will be updates, but some of them will require a new savegame, just as a little warning.


Author: biface


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1 Response

  1. Jean Claude Carcat says:

    Bonjour Pourquoi on ne peut pas se servir du tas de pierres à la cimenterie impossible de charger un godet ???
    Merci Bonne journée.

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