The Viervitz v1.0.7


The Viervitz v1.0.7


Version 1.0.7
What’s been done:
Map adapted to the Highland Fishing DLC
Highland cattle added to the animal XML file
Swap and continue playing

My map, Viervitz, has finally made it into Farming Simulator 25. I rebuilt it from the ground up and added a height model. I removed the deadwood, rock removal, and wood transport jobs because there was hardly any space for them on the map, and they were personally annoying. The map has 47 fields ranging in size from 1.2 to 14 hectares. The standard production facilities are included. There are two farms: the small starting farm in Zirkow with two chicken coops, a sheep/goat pasture, and starting vehicles; and the large farm, located in the center of the map, equipped with two chicken coops, a pigsty, a horse stable, and two cow barns with a large pasture that extends down the slope on the eastern side of the farm. Both farms have a multi-silo, bale and pallet storage, and my multi-production facility that can produce feed, diesel, compost, and everything else you need for fieldwork. Scattered across the map are two additional sheep/goat pastures and another cow pasture for raising livestock. You’ll find a buying station where you can purchase seeds, lime, fertilizer, feed, etc. to get started, but be aware that the purchase price is higher than the selling price (it’s not worth buying and then reselling). There are two forests on the map that can be felled; the remaining forests are not purchasable. Don’t bother merging fields; field paths and verges are not purchasable and I won’t make them purchasable either. There are several buildable structures on the map, such as the temple, the granary museum, and two garages. The garage construction site can only be supplied with a forklift, as a articulated truck won’t fit through the entrance. Those who want to fully build the granary museum should search for the 25 associated collectibles, which are scattered across the map. In the west of the map, you’ll find a biogas plant. Three gas stations are included. The map has its own feeding XML file. Sheep and goats also enjoy nibbling on a piece of beetroot or silage. The feeding instructions are taken directly from the internet and are therefore not nonsense.

Now for the IMPORTANT information for those playing with AD:
AD courses are built into the MAP. When you load the map for the first time, AD will ask if a route network should be calculated. Be sure to click NO here, otherwise the existing courses will be overwritten and you’ll have to start all over again.
I know the PDA isn’t perfect in some places yet. I’m working on finding a solution, so please don’t flood the comments with it. It’s a known issue and will be fixed in an update as soon as I find a solution.
Please post questions and bug reports to us on Discord under Viervitz Questions and Reports. Please keep your comments respectful; neither I nor any other team members will respond to rude comments or other forms of rudeness. This link will take you to our Discord server: https://discord.gg/Mpqf8rvK
It is not permitted to modify the map or to make it available for download via a different link. Please respect the work that goes into creating such a map. Unfortunately, many good modders have already been lost to Farming Simulator because of such actions.


Author: Maxim von Graf


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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