Farming Simulator 25 – Riverbend Springs map (Part 1)
Farming Simulator 25 – Riverbend Springs map (Part 1)
With the release of the pre-FarmCon24 stream (3rd July), we have a lot more information and stunning visuals from in-game footage. The map landscape shows roads, rivers, fields, and forest paths in the latest FarmCon gameplay. A new map-inspired North America is coming with Farming Simulator 25 on November 12.
Map developers have shared some details about interactive buildings on the map, which makes the game even more realistic by adding farmer’s markets, interactive shelves, and small selling stands with amazing interior textures. These buildings are not just decorative objects on the map but have a specific use. For example, the new Riverbend Springs map has buildings that you can rebuild through construction orders, such as:
- Farmer market
- Interactive shelf
- Small selling stands
- Buildable farmhouses
- New fences
The interactive buildings will offer new features for the modding community. Giants Software has confirmed that FS25 will have the most modding-friendly engine to create new mods. This means that modders have more flexibility to create and share their buildings for the maps. The new objects and interactive buildings will allow the creation of various mods that personalize the game or map. These interactive buildings show that Giants Sofware made big game changes to improve the gaming experience in Farming Simulator 25. The game becomes more realistic and offers more variety of specific farmer buildings.
Farmer’s market
Talking about one of the new features coming to the game, a farmer’s market. We don’t know if this will be available on every map, but we are sure that modders can put it there since the feature will be available, at least on the US map. The farmer’s market will have an interior with interactive shelves and small selling stands. If you go inside of it, you will see plenty of little areas, interactive stands, and stuff like that to sell your products. When you sell goodies, they will show up in the baskets. It’ll be cool to see some fill levels in some baskets and stuff like that as you drop more goods. What is more, we have a selling stand which you can see kind of out by the road, so we have a lot of cool stuff coming with. This will be a nice feature, but there is no information on how it will work.
Map environment
Dynamic weather changes the game fundamentally. Realistic weather effects, such as lightning in the sky, heavy rain, and the effects of the weather on the landscape, make the game even more impressive. These weather conditions add new challenges and difficulties to growing and caring for crops. Heavy rain will bring muddy patches with puddles, making the ground softer and more difficult to drive.
Dynamic ground deformation is a visual improvement and changes the gameplay. Heavy machines such as tractors, harvesters, or trailers can deform the ground, creating realistic field ruts. Wet tires and muddy fields also affect your ability to work with the machine. This is a new twist on the Farming Simulator 25 game, requiring players to adapt their work on the field to the weather conditions.
New trees, bushes, grass, and ground texture will change nature.
Small Productions
The second very new feature is small production or mini-production units. So these will work just like the production system, but there might be some new productions because we know we will get some new productions for the game, and we don’t necessarily know what any of those will be. If you’ve ever used the yard production pack, you used to be called The Farm production pack until they released the DLC, but Omana has a mod out called the Yard production pack, and it has mini-factories that are perfect for your farm. Your farm doesn’t have to invest in a large-scale factory. These kinds of concepts of small production units will be able to produce the same things that the large Productions can do, like the typical ones that we are used to seeing. We believe that you’re not going to produce as much, but it’s also not going to be as much of an upfront cost to get going. It’s kind of a way to be able to get some Productions going to mix stuff around your farm in a more kind of realistic way instead of, well, most Farmers probably aren’t building full-size factories or buying full-size factories to make milk or milk products, and stuff like that.
By the way, Sawmill products are what you would normally see in the game, so most Farms don’t have the capital to invest in them, and I think this is what this is kind of tackling. So, instead of buying a massive factory, mini-factories will take up less room, and it will be slightly more realistic regarding how it works out.
Rice fields in the map
The three gameplay videos from FarmCon show two different types of rice on the US Map and the machinery needed to grow and harvest them. It means you must plant rice and collect ripened plants to grow rice fields in the game. Rice fields must be flooded with water to support the plants’ growth. Also, you will face new challenges when crossing the field, and the bumps in the clay will make it much more difficult to drive.
New crops, such as spinach and rice, and a first-ever East Asian map are also included. Water is now calculated dynamically, and the new GIANTS engine update should ensure more realistic graphics. The water buffalo will be a new breed of animal on the Asian map.
Here are a few screenshots from the Riverbend Springs map presentation.
Author: farmingsimulator25mods.com