CR11 Multifruit V1.0


CR11 Multifruit V1.0


CR11 Multifruit
Category: Harvesters
Price: $850,000
Power: 775 hp
Max. speed: 40 kph
Filling capacity: 100,000 liters
Supported crops: Wheat, Barley, Canola, Oat, Maize, Sunflower, Soybean, Sorghum, BeetRoot, Pea, GreenBean, OilseedRadish, Grass, Parsnip

FD250 Cutter
Category: Headers
Price: $162,000
Required power: 775 hp
Working width: 15,2m
Working speed: 15 kph


Author: _Lordi_


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

8 Responses

  1. Empty says:

    it doesnt even work nice job at failing to edit a mod

  2. SIDNEI FRANCISCO DOS SANTOS says:

    so achei que a capacidade podia ser pelo menos uns 1.000.000 de litros

  3. Lasse says:

    it doesn’t work on spinach 🙁 But it works on parsnips

  4. Davidovsky says:

    Hi man, thanks for the mod, i have modified the xml to correctly get all crops, for some reason the cutter is not configured as the harvester and just changing the “fruitTypes” and adding all fruits seems work. I’m really really new with modding but for me it works, could just make this change to make this mod perfect and share this little change to the community? Thanks mate.

    • RichyRich says:

      please tell me how you did this. it would help me alot

      • Davidovsky says:

        just modiefied fruitTypes with this:
        fillTypes=”wheat barley canola oat maize sunflower soybean sorghum beetRoot carrot cotton pea oilseedRadish parsnip grape greenBean oilseedRadish potato rice riceLongGrain spinach sugarbeet sugarcane weed” and works perfectly.

        • Daniel says:

          Hi

          It would also help me a lot, as I’m really not familiar to modding at all

          I tried a few ways to insert what you pasted into the cutter xml, but either the header had gone from map/shop when game loaded, or it was still unable to harvest green beans, spinach.

          What I don’t get, is that as Lasse posted above, it worked on parsnips, but I can’t even see parsnips listed when ctr+f for it?

          Anywho, would you be able to post what you added and specifically where in the xml please?

          Hopefully Lordi can fix their file and re-post it.

  5. everton says:

    nao da pra coller espinafre nao funciona no espinafre

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