Enhanced Help Menu v1.13.0.15


Enhanced Help Menu v1.13.0.15


Replaces the built-in F1 help menu with a smarter, always-visible overlay that shows every active input action and its key binding, not just the handful the game chooses to highlight.

The list updates as your context changes: on foot, in a vehicle, near interactive objects, or using attachments. New actions get a subtle green accent bar and slide to the top of the list so you notice them straight away.

Features:
– Lists every active action across all connected input devices, with real key bindings (keyboard, mouse, joystick, gamepad) and proper formatting for combos and alternates
– Category filter and per-row hide, for both action rows and status lines (work-mode, AI-mode, etc.); selections persist across sessions
– Filter mode softly blurs the game world behind the panel for cleaner focus
– New-action highlighting with smooth fade-in and green accent bar; auto-sorted to top
– Long bindings wrap to a second line so nothing hides behind an ellipsis
– Pagination for long action lists; cycle device filter (with “ALL devices” mode) when multiple devices are connected
– Status lines for work mode and AI helper mode (with HOLD key pill and live Driving / Working / Turning / Blocked state)
– Precision Farming combine/seeder/sprayer widgets render cleanly inside EHM (no more overlap)
– In-game Enhanced Settings tab (ESC -> Settings) for: show native help menu (adds a 3-state F1 cycle), rows per page (6 – 20), and panel width (125% – 300%)
– Follows the game’s UI Scale setting (Display -> UI Scale) so the panel grows/shrinks alongside other HUDs
– Full German localization

Controls (defaults; all remappable in the Controls menu):
F1 : Cycle display (overlay only / native only / both hidden)
ALT + INS : Open or close filter
ALT + PGUP : Previous page
ALT + PGDN : Next page
ALT + HOME : Cycle device filter

The ALT prefix gives EHM its own non-colliding keyspace — bare PGUP / PGDN zoom the camera as the game intended, while ALT + key drives EHM. Upgrading from an earlier version? Your existing bindings carry over — new defaults only apply to fresh installs. Rebind in the Controls menu (Enhanced Help Menu section) any time.

What’s new in this update:
– Key labels now match your keyboard layout. On non-US layouts (German QWERTZ, Norwegian, AZERTY, etc.) bindings used to show the US key for that position; they now show your real keycaps, including layout-specific keys like Ae/Oe/Ue and Ø / Æ / Å.
– Controller / joystick support for the toggle and paging. Toggling the display and changing pages now work when those actions are bound to a gamepad, wheel or farmstick button, not just the keyboard.
– Fixed: the feed mixer’s “Mixing Ratio” panel (the straw/hay/silage/additive percentages) is shown again in the overlay. It was being hidden.

Earlier changes (since v1.0.0.0):
– New defaults: ALT + INS / ALT + HOME / ALT + PGUP / ALT + PGDN (was F4/F10/F6/F7). Sidesteps the old PGUP/PGDN camera-zoom conflict. Existing players keep their bindings; new installs get the new defaults. All keys remain remappable, combos supported.
– Added “Enhanced Settings” tab under ESC -> Settings, with three settings: show native help menu, rows per page (6-20), and panel width (125% – 300%).
– Added German localization across the whole UI.
– Added ALL-devices mode in the device cycle (shows every connected device’s bindings side by side).
– Added work-mode and AI-mode status lines, with live AI-worker state (Driving / Working / Turning / Blocked) and the HOLD-key pill.
– Precision Farming widgets now coexist cleanly with EHM (no more overlap).
– Panel now follows the game’s UI Scale setting.
– Header tightened: dropped the redundant TOGGLE [F1] pill, action count, and duplicate “PAGE” label.
– Filter-mode hide/un-hide now works on header status lines too.
– Fixed F1 cycle drifting after construction-screen visits.
– Fixed native F1 menu occasionally leaking on top of EHM.
– Fixed sub-pixel seam lines at non-integer UI Scale values.
– Visual polish on chord-key and alternate-binding separators.


Author: petvind


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

More Misc mods


About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

Leave a Reply

Do you need help or to say thanks to the mod author? Just leave a comment below!