Lush Map Editor V1.1.3.9


Lush Map Editor V1.1.3.9


This is my dream map editor! All my ideas and wishes for map editing put into action in my own editor, and shared with you. 🙂
Roads with junctions and roundabouts, fields and farmlands management, creating creeks and painting ground textures and foliage simultaneously.
Traffic splines? Not a problem! Automatically created when you create the road!
It’s never been easier to create maps.

V1.1.3.9
Big changes for splines
– Scatter objects inside closed splines
– Foliage on and inside splines
– Texture and foliage can be controlled by slope
– Texture and foliage interact: Select which texture allow foliage to spawn
– Autumn leaves added as a spline tool
– Save presets on a per spline basis instead of per tool within a spline
– Somewhat related to splines, but on placeable animal pens: You can now create custom fence shapes directly in the viewport!

Roads
– Adjustable road surface curvature (flat and curved, and a user selected curvature. Default value, and per road spline override)
– Option for dashed or clear edge lines across junctions
– Junctions adapt to widened road sections and traffic islands
– Traffic splines follow widened road sections and traffic islands

Trees
– Added trees tab in asset browser. Enable the user to drag-and-drop trees directly into the browser or spline tools.
– Each time you start the foliage brush is considered a session. When you paint trees, the trees are put into their own transform group. Makes it easier to handle loads of trees in case you need to delete or hide an area.

Workflow
– Pie menu: appears where ever you have the cursor, quick acces to jump to the various tools.
– Teleport to what you are pointing at: When you have nothing selected, press F to zoom to the location
– Language support: Bundled with this version is a language string translation tool and a template file. You can use this to translate the UI to your language.

Fixes
– On some rare occasions maps that were made outside of Lush did not properly update data in the densityMap_ground.gdm even after creating fields in Lush. If you encounter this problem, you can run click the Clear Ground Outside Fields button in the Fields tab.
– On some rare occasions maps made in Giants Editor did not show foliage. The reason was the map.i3d was referencing densitymaps as png files, while gdm files exist.This has been fixed, and Lush prefer gdm files even if png is used as the file extension in the i3d file.


Author: OlaHaldor


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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