Sickinger-Höhe Rheinland-Pfalz v1.2


Sickinger-Höhe Rheinland-Pfalz v1.2


V1.2.0.0
After a long time the promised update
A lot of passion and work went into it, but the result is impressive 🙂
A new save game is required

Version 1.1.0.0 has been ready for a while, but since it was still being tested and some things were discovered, I decided to first fix the things I found and then publish them in version 1.2.0.0.

Full changelog version 1.2.0.0
All DLCs are compatible,
Electricity pylons placed,
Farmland`s corrected,
New roads texture,
Guide post (cat’s eyes) renewed this time with reflection,
Local signs now also have reflection,
Villages renewed (more decoration, fences and fewer trees),
Forests have been adjusted so that there are fewer trees, which is better for performance,
General performance improved,
Grass for painting Works without any problems,
Area 255 can be purchased (only serves as a placeholder for where fields want to be placed together, but will still be adjusted),
Terrain revised in some places,
More paintable textures,
PDA map renewed (higher resolution so that it is no longer a mass of pixels),
Fixed some log errors (texture warnings),
Rapeseed should now have an animation when unloading into the trailer (also when tipping the trailer),
There are 2 courtyards (H1 and H2) which can be customized,
The remaining areas (marked H1-11) can be built on your own,
Adjusted required mods
Collision of the guide posts removed,
Map background inserted,
Missing edge strip added,
Fixed a few small things
Cotton, sugar cane, rice removed from the map,
Some fields now have grass planted by default,
Standing Ki vehicles have been partially adjusted and new ones added,
Bee area at H2 (Hof2) has been fixed and can now be sold,
BGA Saalstadt’s speed has been adapted to the map (approx. 3 times as fast as standard)

Info: Start vehicles are still being adapted to the map.
There can be bugs etc. which is normal, just report them on my Discord and they will be fixed. Mistakes are human.

The Sickinger Höhe (formerly also “Landstuhler Höhe”) is a landscape in southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich Plateau, of which it forms the northern part.

Version 1.0.0.5
Grass along field paths has been replaced with another one that has more variation and is no longer displayed as grass on the map.
Field 63 has received a driveway.
A path from the sawmill to the field behind it has been added.
Bushes or grasses that crossed paths have been removed.
Fields that had no driveway or were not marked have been marked.
Trees that were still too close to the field have been moved.
PDA map has been slightly adjusted.
AI traffic has been given a thresher.
AI traffic, tractor and thresher speed adjusted.
Folder structure adjusted.
Some visual bugs fixed.
A required mod has been removed (FS25_HedgePack).
Gas station shelf texture fixed.
Some errors in the log have been fixed (there are still a few errors that will be fixed in the future).
The error list on a dedicated server is now smaller (I can’t get rid of two errors, the others are only there because the files are too large). are)

A new save game is NOT mandatory, but if you want to play with all the changes, it would be a good idea to start over.
New features will be added in the next update.
What exactly will be added?

These things will be precisely positioned via Google Maps.
Some country roads will have guardrails (like in real life).
Power poles will be placed (like in real life).
Appropriate decorations,
Fiber optic cables,

Furthermore, ALL FARMS will be reworked, with some new buildings, more decorations, improved visual appearance, etc. Field grass will also be made threshable, and much more.
I hope you’re looking forward to the upcoming updates and today’s update. My motivation seems endless, and I’m still having a lot of fun improving the map, but first…

Welcome to the 4x map Sickinger Höhe. The Sickinger Höhe (formerly Landstuhler Höhe) is a landscape in southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich Plateau, of which it forms the northern part. The name recalls the former affiliation of central parts of the area to the Landstuhl domain, owned by the Lords of Sickingen.
This is a detailed recreation of the region, with realistic roads, realistic terrain 90% accurate, and a real-life structure. Enjoy the fields, forests, and landscape. Immerse yourself in a map you’ve never played before.

Features:
– Realistic recreation of the Sickinger Höhe region in Rhineland-Palatinate, with mountainous terrain (partly very steep)
– 206 fields with a total area of ​​825 hectares, ranging from 0.33 hectares to 28.23 hectares
– 8 farms that are prefabricated but can also be cultivated
– 3 BGA fakes that can also be individually cultivated
– Additional crops such as rye, spelt, triticale, and many more
– Stubble destruction is also included
– Realistic license plates, just like in real life
– Larger number of soil angles
– 8 sales stations, including 3 purchasable products
I wish you lots of fun and enjoyment on the Sickinger Höhe in Rhineland-Palatinate!


Author: BierKasten


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