Savegame Mover V1.0


Savegame Mover V1.0


What it does
FS25 has no built-in way to move a farm between maps. This tool reads your existing savegame, lets you point at a fresh save on the new map, and rewrites the new save with your farm — placed exactly where you click on the PDA-style overview. This is not Dummy proof, some common sense is needed.

This is a EXE file, on first launch you will get a windows prompt from windows defender, as this is read and writing to folders, Click on More Info and run anyway

Migrates:
All vehicles & equipment owned by your farm (farmId=1)
Snapped to the ground via the target map’s heightmap
Rotated to face one direction (N / E / S / W)
Arranged in a configurable grid (default 10m × 10m)
Attached implements automatically detached so each unit lands individually
Bales, pallets and other items sitting in the world (items.xml)
Bales & pallets in auto-storage sheds (<objectStorage>)
Animal herds (cows, sheep, pigs, chickens, horses, etc.) merged into target pens you pick
Pen-internal storage — food (hay/grass/silage/TMR/grain/forage), bedding (straw), water, and produced outputs (slurry / manure / milk)
Loose grain / diesel / fertiliser / seeds / lime stored in silos — both <fillUnit><unit> and <silo><storage><node> shapes
Farm money and loans

Doesn’t migrate:
Bunker silo silage — the visible mound is runtime physics state that XML can’t recreate.

Optionally cashed out: a toggle on the Assign page averages the source save’s silage prices from economy.xml and adds the proceeds to the target farm’s money instead of losing it.
Placeables you’ve bought (sheds, silos, animal pens) — re-purchase on the new map. You can then migrate animals / grain / bales INTO them via the wizard.

Quick start
Grab the latest FS25SavegameMover.exe from Releases on my Github. No Python install required.
Start a fresh save on your target map in FS25 first. We use it to discover where the silos, animal pens and other points-of-interest sit on the new map.
Double-click FS25SavegameMover.exe. The wizard opens maximised (10–15 s on first launch — PyInstaller unpacking).
Walk through the 6 wizard pages (see below).
Migrate. The tool writes a new savegame folder — your originals are never touched. Copy the new folder into an empty savegameN slot under Documents/My Games/FarmingSimulator2025/ to load it in-game.

Please Read the GitHub full before use.


Author: ConGan


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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