Texture eyedropper V2.1


Texture eyedropper V2.1


Terrain Texture And Object Picker expands the build menu with an eyedropper feature for ground textures, foliage, bushes, trees and supported placeable objects.

The pipette can be used to capture already used painting textures, visible foliage such as grasses, flowers and bushes, placeable trees and supported objects directly on the map and find them again in the construction menu. For mixed areas, multiple matching hits can be displayed.

Application:
1. Open the “Pipette” tab in the build menu.
2. Press the “Activate pipette” button.
3. Click on a ground texture, foliage, bush, tree, or supported object.
4. Confirm the desired hit in the construction menu.
5. Paint or build as usual.

The pipette can be reactivated at any time if necessary. The active brush is reset before recording.

The mod takes into account available ground textures and suitable foliage of the respective map. Map foliage is recognized without loading additional entries into the normal build menu without checking.

Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped to understand how map content can be usefully made available in the build menu.

Changelog 2.0.0.0:
– Name changed to Terrain Texture And Object Picker.
– Detection of bushes and trees expanded.
– Detection improvements for ground textures, foliage and supported construction menu items.
– Improved map foliage detection for additional map content.
– The previous debug mode was removed because it led to extensive log entries in normal use.

V2.1.0.0
Version 2.1.0.0
– New tab Search in the construction menu: searches all categories for keywords, regardless of the order, sorted by relevance.
– First related object groups recognized for the search: trees and animal husbandry are found even without a literal name hit.
– StoreItems from new prefab/card templates are now found reliably, even if paths differ in spelling.
– Trees without a clear assignment to a construction menu entry are no longer incorrectly displayed as tiles, but only as information text.

Version 2.0.0.0
– Name changed to Terrain Texture And Object Picker.
– Detection of bushes and trees expanded.
– Detection improvements for ground textures, foliage and supported construction menu items.
– Improved map foliage detection for additional map content.
– The previous debug mode was removed because it led to extensive log entries in normal use.


Author: Nalathan


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

More Misc mods


About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

Leave a Reply

Do you need help or to say thanks to the mod author? Just leave a comment below!