Workplace Triggers V1.2




Workplace Triggers V1.2
Turn any location on any map into a legitimate workplace. Open the Workplace Manager, add a trigger, give it a name and a wage, place it anywhere on the map — then walk in and clock in. Perfect for roleplayers who want their farmer to have a side job, or anyone looking to supplement farm income with off-farm work.
FEATURES
Placeable trigger zones — invisible zones you drop anywhere, indoors or outdoors
Three pay schedules per trigger: Hourly, Flat Rate per shift, or Daily rate
Shift tracking HUD — live workplace name, time elapsed, and current earnings; drag and resize it anywhere on screen
Workplace Manager (F4) — view, edit, and delete all your triggers from one screen
Shift history log — last 50 completed shifts saved with name, duration, payout, and in-game day
Persistent saves — all triggers, names, wages, and schedules survive reloads; each savegame has its own set
Multiplayer — each player tracks their own shifts; earnings go to the shared farm account
Optional FS25_NPCFavor integration — completing shifts builds NPC relationships
Optional FS25_WorkerCosts integration — off-farm income tracked alongside AI worker wages
HOW TO USE
1. Press F4 to open the Workplace Manager and click Add
2. Name the workplace, set a wage, choose a pay schedule, then confirm
3. Place the trigger at any location on the map
4. Walk into the zone and press E – to start your shift
5. Press E again to end your shift and collect your wages
CONTROLS
E – Start / end shift (when inside a trigger zone)
F4 – Open / close Workplace Manager <can be rebind
Left Shift – Toggle HUD edit mode (drag and resize the panel)
SETTINGS
Found under ESC > Settings > General Settings > Workplace Triggers:
Show Shift HUD
HUD Scale
Show Notifications
Wage Multiplier (global modifier on top of per-trigger wages)
End Shift on Leave (auto-end shift when leaving the zone)
Show Earnings in HUD
Debug Mode
Languages: EN / DE / FR / IT / NL / PL
Multiplayer: Yes
V1.2.0.0
Added: Named farm sites: mark and name places on your farm (a yard, a storage area, a field entrance) separately from wage triggers. Open them from the Farm Sites entry in the Workplace list or the Control Center; your farm’s sites show on the map in blue.
Changed
Key defaults no longer collide with other suite mods: workplace interaction is now Right Ctrl + K and the Workplace HUD toggle is Right Ctrl + I (HUD edit stays Right Shift + C). Your own saved key bindings are not touched.
Translated help and store text is kept as it was.
Author: tisonK

