Visual Mud Tracks V1.0.3.1


Visual Mud Tracks V1.0.3.1


FS25 Visual Mud Tracks expands the lanes and soil behavior in Farming Simulator 25 with a permanent, weight-, moisture- and crop-dependent soil system.

Not only does the mod create visible tire and chain tracks, but it can actually lower the terrain and form permanent ruts. Vehicle weight, load, tire pressure, soil moisture, tillage, plant roots, slip, cornering and multiple passes are taken into account.

Lanes and terrain grooves
The tracks depend, among other things, on:
Tire width and tire type
Tracked chassis or trailer tires
Wheel load and vehicle weight
Loading and filling material
Soil moisture
Soil type and cultivation condition
Tire pressure
Number of crossings
existing compaction
Plant and root stock

Heavy vehicles and repeated crossings can further deepen existing grooves. The maximum depth is limited separately for wheels, trailers and tracked vehicles.
Terrain grooves created are retained after saving and are only removed through appropriate soil cultivation or a manual reset.

Vehicle weight and attachments
The mod calculates as realistically as possible:
Curb weight
Total weight
several FillUnits
Seeds, fertilizer, lime, water, manure and crops
Trailer and combine loading
Front and rear weights
attached devices
recursively appended device combinations
Axle load distribution
Front and rear load shifting
Support load
Raised and lowered devices

Ground-based devices put less strain on the towing vehicle than fully raised devices.

Tire pressure
Visual Mud Tracks can take tire pressure values from Mud System Physics.

Low tire pressure creates:
larger contact area
wider track
lower point load
shallower grooves

High tire pressure creates:
smaller contact area
narrower track
higher point load
deeper grooves

Without Mud System Physics, neutral defaults are used.

Soil compaction
Each soil cell can have its own state. Among other things, the following are saved:
Topsoil compaction
Compaction hardness
Subsoil compaction
Processing intensity
Structural damage
Plow sole
Roller reconsolidation
Number of crossings
last processing type
final working depth
Plant species
Growth stage
Root density
Root health
Plant damage
local irrigation amount

Compaction occurs depending on wheel load, soil moisture, tire pressure, slip, maneuvering, cornering and multiple passes.

Densification target areas
Compression is not generally rated as bad. Different field states have their own target areas.

Reviews:
too loose
slightly too loose
optimal
slightly compacted
heavily compacted
Damaging compaction

For example, a seedbed requires different reconsolidation than freshly plowed soil or grassland.

Structural damage
In addition to compaction, there is a separate structural damage of 0 to 100 percent.

Structural damage occurs particularly through:
high slip
spinning wheels
tight curves
Shunting
difficult crossings
very wet ground
incorrect soil cultivation
Heavy rollers on soil that is too moist

A soil can be compacted, smeared, muddy and biologically damaged all at the same time.

Plants and roots
The mod recognizes plant species and growth stage. A natural root density is calculated from this.
In addition, each soil cell has a root health of 0 to 100 percent.

The effective root density results from:
“`text
Natural root density × root health
“`
The roots influence:
Carrying capacity
Grooving
Soil structure
biological recovery
Sensitivity when crossing

Young plants are more sensitive than mature plants. Grass, clover and alfalfa have a stronger root mat and are more resilient.

Recognized plant species
Basically, all correctly registered standard, card and mod fruits are supported.

There are separate profiles for:
Grass
Clover
Alfalfa
Alfalfa
Corn
Sorghum
Potatoes
Sugar beet
Wheat
Barley
Oats
Rye
Spelled
Soybeans
Peas
Beans
Rapeseed
Sunflowers
Cotton
Rice
Sugarcane
Grapes
Olives
Poplars
Oil radish
Vegetables

Fruits that are not specifically stored receive a general standard profile.

Fruit damage
Visual Mud Tracks can damage plants within the actual tire area.

The damage depends on:
Tire width
Wheel load
Soil moisture
Slip
Cornering
Multiple crossings
Plant species
Growth stage
Root health
Structural damage
Care tires
AI helper
Vehicle and device locks

The first stage of growth is particularly sensitive.Minor damage primarily affects roots and crops. Mittlerer Schaden dünnt den Bestand aus. Severe damage completely removes the plant from the wheel track.

Fruit Damage Mode
There are three modes available in the Mod menu:

Apply Game Settings
Advanced Visual Mud Tracks Damage
Completely Disabled

In “Apply Game Settings” mode, the mod damage is based on the global LS25 fruit destruction.

Care tires
Four settings are available for maintenance and row crop tires:

no plant damage
nur bei starkem Schlupf
reduced damage
normal damage

Care tires are evaluated based on tire width and recognizable tire designations.

AI Assistants and Device Locks
Active AI helpers can be excluded or included in the extended fruit damage.

The mod also checks recognizable vehicle and device settings that prevent fruit destruction. This check can be turned on or off in the menu.

Tillage
The devices have different effects on the floor.

Plow
Thorough loosening of the topsoil
Removal of visible ruts
Reduction of surface compaction
Possible formation of a plow pan

Cultivator
Moderate topsoil loosening
Reduction of light and moderate compaction

Disc harrow
Shallow loosening
Leveling and mixing of the topsoil

Rotary harrow
fine seedbed
Surface smoothing
low underbody effect

Subsoiler
Reduction of subsoil compaction
Breaking up the plow pan
Effect depends on soil moisture

roller
Reconsolidation
Seedbed stabilization
Surface smoothing
Potential harmful compaction if the soil is too wet

Plow Sole and Biological Recovery
Repeated plowing at similar depths can create a plow sole.

This can:
Impede water drainage
Hinder root growth
Increase subsoil compaction
Promote waterlogging

A subsoiler can reduce them.
Living plant roots can slowly regenerate topsoil, root health and soil structure. Subsoil compaction and plow sole recover very slowly.

Field info
The standard field information is expanded to include:
Compaction hardness
Subsoil compaction
Root health
Soil structure
Target area
Plow sole

The display is compatible with precision farming as well as additional soil moisture, weather and irrigation displays.

Multiplayer
The system operates in a server-authoritative manner.

The server calculates and stores:
Terrain grooves
Soil compaction
Root condition
Structural damage
Plow sole
Editing status
Fruit damage

Players who join later will receive the full ground state.

Performance
To reduce server load, the mod uses:
Vehicle and weight caches
FillUnit caches
Queues for terrain changes
Limited processing budgets
Bundled network packets
Delayed save intervals
Aggregated ground cells

Mod menu
The following settings, among others, can be adjusted:
Track reinforcement
Track contrast
Crossing steps
Terrain grooves
Maximum groove depth
Minimum soil moisture
Weight influence
Tire width influence
Crop damage mode
Care tires
AI assistant crop damage
Vehicle and device locks
Diagnostic functions

API
Visual Mud Tracks provides the `VisualMudTracksSoilAPI` API to other mods.

Abrufbar sind unter anderem:
Plant species
Growth stage
Root density
Root health
Topsoil compaction
Subsoil compaction
Structural damage
Plow sole
Target areas
Editing status
Irrigation amount
Track depth
Plant damage

Irrigation and tillage impacts can also be reported via the API.
Changes Since Version 0.25
Since version 0.25, the mod has been significantly expanded:
Full tire pressure integration
Vehicle weight and load calculation
Axle load and attachment analysis
Permanent, realistic terrain ruts
Full multiplayer synchronization
Custom topsoil and subsoil models
Compaction hardness and target ranges
Plant and root systems
Root health
Structural damage
Multiple crossings
Slip, cornering, and maneuvering damage
Roller reconsolidation
Different effects of all major tillage implements
Plow sole formation
Biological recovery
Crop damage within the wheel track
Particular sensitivity of young plants
Care tire rules
AI helper exam
Vehicle and implement locks
Extended field information
Public soil and irrigation API
Dedicated server and performance optimizations

V1.0.3.1
Changes since version 0.25
Since version 0.25 the mod has been significantly expanded:
complete tire pressure integration
Vehicle weight and load calculation
Axle load and attachment evaluation
permanent real terrain grooves
full multiplayer synchronization
own top and bottom model
Compaction hardness and target areas
Plant and root system
Root health
Structural damage
Multiple crossings
Slipping, cornering and maneuvering damage
Roller reconsolidation
different effects of all important tillage implements
Plow sole formation
biological recovery
Fruit damage within the wheel track
particular sensitivity of young plants
Care tire rules
AI Helper Exam
Vehicle and device locks
extended field info
public soil and irrigation API
Dedicated server and performance optimizations


Author: Sherman200


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