Farm Tablet V2.3.2


Farm Tablet V2.3.2


FarmTablet — A compact, all-in-one farm management tablet for Farming Simulator 25.
Originally inspired by a tablet mod for FS17, built from scratch for FS22 and now fully converted and rewritten for FS25.

The goal is simple: useful farm info at a glance, without getting in the way of gameplay.
The mod has been rebuilt with a clean, modular structure — every app lives in its own file, making it easy to expand, fix and improve over time. It’s actively developed and shaped by community feedback.

What’s in it right now:
Dashboard — farm overview with balance, fields, vehicles and world state
Weather — current conditions, temperature, wind, cloud cover and forecast
Fields — all owned fields with crop type and growth stage
Animals — pen status with food, water and cleanliness levels
Workshop — nearby vehicle diagnostics with fuel, wear and operating hours
Bucket Tracker — load counter for wheel loaders and excavators
Digging — excavation tracking and soil scanner
App Store — browse and manage installed apps
Settings — configure the tablet from the pause menu
Updates — changelog and version history

Mod integrations (auto-detected at runtime, safe to run without them):
NPC Favor, Soil Fertilizer, Seasonal Crop Stress, Income Mod, Tax Mod

What’s coming next:
Better tablet visuals and frame design
Icons instead of text labels
Sounds, color tweaks and UI polish
More apps and deeper interactions based on feedback
Multiplayer improvements

The mod is in active development. Bug reports, ideas and suggestions are always welcome — this is a community project and your feedback directly shapes what gets built next.

V2.3.2.0
BUG FIXES
– Scrolling was backwards on all scrollable pages (Settings, Storage, App Store,
Field Manager, etc.) wheel up now correctly reveals content toward the top
– Scrolling the mouse wheel while the tablet was open also zoomed the game camera
in/out the tablet now fully captures scroll events so the camera is unaffected
– Sidebar app list scroll direction was inverted wheel up now scrolls toward
later apps as expected
– Section header text (green labels like CONDITIONS, FORECAST, STATUS) was being
overlapped by the horizontal separator lines on every app page spacing
corrected so there is always clear room between dividers and section titles
– Settings page would snap back to the top while scrolling the scrollable
content height calculation was incorrect; now fixed so you can scroll freely
to the bottom
– Storage page section headers were overlapping the fixed app header when
scrolling down a cover strip is now drawn to keep the header clean
– App names were showing as “Missing ‘ft_ui_app_…’ in l10n_en.xml” in the
top bar and App Store translations were not included in the mod package;
now fixed, all app names display correctly
– EXIT EDIT MODE button was not responding to clicks while in tablet edit mode
drag detection was intercepting the click before it reached the button
– Exiting edit mode hid the mouse cursor while the tablet was still open,
making the tablet unusable without closing and reopening it
– Version number displayed in the tablet was incorrect (showed 2.3.0.0 instead
of the correct version)
– Digging app showed the wrong elevation (far below ground) when the player
was sitting inside a vehicle it now uses the vehicle’s position instead
of the player node inside the cabin
– Field Manager and Field Jobs pages showed incorrect crop status “Ready to
harvest” detection was hardcoded to growth stage 7, which is wrong for many
crops. It now uses each crop’s actual harvest threshold from the game data
– Weather app condition indicator displayed cryptic symbols ([**], [~~], [!!])
that are not in the game font replaced with readable labels: CLEAR, RAIN,
STORM, FOG, OVC, CLOUD
– Weather app condition label was drawn at a font size too large for the hero
card, causing it to collide with the temperature value size corrected
– Income Mod and Tax Mod ENABLE / DISABLE buttons had inverted highlight logic
the current active state is now highlighted (green = enabled, red = disabled)
– Workshop page subtitle incorrectly labelled nearby vehicles as “near” shops
now clearly shows “N shops | N vehicles nearby”

Thank you to everyone who reported issues keep the feedback coming!

Required mods:
Income Mod
Tax Mod
NPC Favor
Realistic Soil & Fertilizer
Seasonal Crop Stress
Market Dynamics
Realistic Worker Costs
Random World Events


Author: tisonK


Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution.


Helpful Information: How to install FS25 mods | FS25 System Requiremnts | FS25 Modding Tutorial | Giants Editor for FS25 | How to Convert mods | FS25 Cheats

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About Farming Simulator 25 mods
Farming Simulator 25 supports game modding for PC, Xbox, or PS5. FS25 Mod may change your game from small to complete changes. You can create a Farming Simulator 25 mod file and share it with our community. When is a good time to try Farming Simulator 25 mods? We recommend playing a game with these FS25 mods after you finish the Farming Simulator 25 starting pack and are bored with the game basics. So it's time to try new machines, such as harvesters or tractors, which are not included in the basic game version.
As you already know, Farming Simulator 25 developers support mods installation, which will add more vehicles or lands to your game. Check our Best FS25 mods lists for PC, Mac, PS5 or Xbox Series. Just follow these simple steps: choose the LS25 mods category, download the mod for the Farming Simulator 2025 version, and install it into the mod folder. Remember, all Farming Simulator 25 Mods are free, and download as many as you want with no limits. We want to create one of the biggest Farming Simulator 25 Community and invite you to share FS25 mods with everyone.

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